Performances Analysis

Start date 18/07/2024 16:45:27
   System initialization 3 sec
   Simulation initialization 4 sec
   Simulation 3 sec
   Result generation 0 sec
End date 18/07/2024 16:45:37
Total duration 10 sec

Computer details

Total number of available logical cores 16
Total number of available physical cores 8
Total number of simulation threads 16
Total number of logical core.h 1
Total number of physical core.h 1
Total CPU time 45 sec

Power Report

Number of emitted rays 479
Stopped by max impacts 0

Radiometry

Absorbed power 0 Watt
Error power 0 Watt
Generated power 1 Watt
Power emitted by the sources 1 Watt
Power of stopped rays 0 Watt
Radiated power 1 Watt

Photometry

Absorbed power 0 Lumen
Error power 0 Lumen
Generated power 683 Lumen
Power emitted by the sources 683 Lumen
Power of stopped rays 0 Lumen
Radiated power 683 Lumen

Error Report

Total number of errors 0 (0%)

Results

3D Irradiance.1:1229

Geometry Report

Number of bodies 2
Number of faces 1
Ray caster engine SmartEngine
Ambient material Optic (Index 1, Absorption 0)
Number of triangles 1,474

Body List

Surface Context: Surface:1185 (Surface body)
VOP: Optic (Index 1, Absorption 0) (unused)
face.1 SOP: trans.coated
face.1 Sensor: 3D Irradiance.1:1229
Light Box Import.1 Context: straylight_data:2-Light Box Import.1:113

Simulation Parameters

Direct simulation

Automatic save frequency 1,800 s
Fast transmission gathering
Dispersion

Geometry

Meshing sag mode Proportional to Face size
Meshing sag value 500
Meshing step mode Proportional to Face size
Meshing step value 1
Meshing angle 15 °
Texture
Texture normalization None
Normal Map
VOP on surface

Simulation

Geometrical distance tolerance 1e-07 m
Maximum number of surface interactions 100
Weight
Minimum energy percentage 0.5 %
Colorimetric standard CIE 1931
Ray tracer precision Automatic